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2009 video game
Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published 📉 by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of 📉 Duty 4: Modern Warfare. It was released worldwide on November 10, 2009, for Windows, PlayStation 3, and Xbox 360. A 📉 separate version for the Nintendo DS, titled Modern Warfare: Mobilized, was also released on the same day. A version for 📉 OS X was developed by Aspyr and released in May 2014, and the Xbox 360 version was made backward compatible 📉 for the Xbox One in 2024.
The game's campaign follows Task Force 141, a multinational special forces unit commanded by Captain 📉 Soap MacTavish as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and United States Army Rangers from the 📉 1st Ranger Battalion who are defending the Washington, D.C. area from a Russian invasion. The game's main playable characters are 📉 Sergeant Gary "Roach" Sanderson, of the 141, and Private James Ramirez, of the Army Rangers, with Captain MacTavish becoming playable 📉 later in the campaign. The multiplayer mode was expanded upon from the previous game, with several new features and modes.
Development 📉 for the game began in 2008, when it was still known as Call of Duty 6. It uses the IW 📉 4.0 engine, an improved version of Call of Duty 4's IW 3.0. Infinity Ward was inspired by real-life conflicts when 📉 developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game. Modern 📉 Warfare 2 was officially announced in February 2009. Teasing of the game began in March, with short trailers being released 📉 for the game and, eventually, a full reveal trailer. The multiplayer mode was revealed shortly after. Two downloadable content packs 📉 were released for it post-release, each containing five new multiplayer maps, with some being remastered maps from Call of Duty 📉 4.
Modern Warfare 2 received universal acclaim, with praise for its campaign, multiplayer, and amount of content, although it received some 📉 criticism for its short length and a lack of innovation. Within 24 hours of release, the game sold approximately 4.7 📉 million copies in North America and the United Kingdom ending as the best-selling video game in 2009 in the USA. 📉 As of 2013, the game had sold 22.7 million copies becoming one of the best-selling PlayStation 3 video games and 📉 best-selling Xbox 360 video games. In addition to its release, a comic book series based on character Simon "Ghost" Riley 📉 was also produced, titled Modern Warfare 2: Ghost. Despite the game's success, it was subject to some controversies, with one 📉 surrounding a playable level that had the player carry out a terrorist attack on an airport. A sequel, Call of 📉 Duty: Modern Warfare 3, was released in 2011 and finishes the original Modern Warfare storyline. A remaster of the game's 📉 campaign, Call of Duty: Modern Warfare 2 Campaign Remastered, was released on the PlayStation 4 in March 2024 and April 📉 2024 for Windows and Xbox One.
Fire and Water games
Our challenging collection puts you in control of Fireboy and Watergirl. You can move each character at 🌧️ the same time to navigate through tricky levels. All Fire and Water games feature a mysterious temple filled with gems. 🌧️ Flip levers in the forest, press buttons in icy arenas, and activate moving platforms in the light temple. Your fiery 🌧️ friend can only acquire red diamonds, and the liquid lady must grab blue gems. If Fire and Water mix, they 🌧️ will be destroyed! Grab all of the jewels as quickly as possible!
All of the Fire and Water games in this 🌧️ collection take platform puzzles to a whole new level. Each temple includes unique features to challenge you at every turn. 🌧️ In the forest, one element must hold down push-buttons while the other element passes. The light temple is filled with 🌧️ special mirrors and detectors. Fire and Water can reflect light in different directions to solve each puzzle. In the crystal 🌧️ temple, you will experiment with special portals. Teleport across each area to gather all of the gems in record time!
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Glen Schofield is an American video game artist, designer, director, and producer. He was formerly the vice president and general 🍌 manager at Visceral Games, co-founder of Sledgehammer Games, founder and former CEO of Striking Distance Studios,[1] and the creator and 🍌 executive producer of the third-person survival horror video game Dead Space.
Career [ edit ]
Schofield trained in both fine arts and 🍌 business, earning a BFA from Pratt Institute and an MBA from Golden Gate University. His career began as an artist 🍌 and art director with the New Jersey video game company Absolute Entertainment. He then relocated to Seattle to join the 🍌 West Coast's burgeoning video games industry.[2] His professional influences included Asteroids, Moon Patrol, Gunstar Heroes, Disruptor and the Contra series, 🍌 followed later by Resident Evil, Gears of War, and the franchise he would eventually contribute to, Modern Warfare.[3]
As a vice 🍌 president at Crystal Dynamics, Schofield headed development on two of the studio's franchises: Gex and Legacy of Kain. Moving to 🍌 EA Redwood Studios (later Visceral Games) as general manager, he collaborated with Bret Robbins, including the popular Lord of the 🍌 Rings video series and 007: From Russia with Love.[2]
Schofield's reputation grew with the 2008 title Dead Space, which the magazine 🍌 Edge called "a work of passionate sci-fi horror that became one of most commercially successful new properties of the year."[4] 🍌 Schofield has said that the film Event Horizon inspired him to create a game that fused the genres of science 🍌 fiction and horror. The game's theme of humans in space losing perspective to their place in the universe is influenced 🍌 by the works of Isaac Asimov and Arthur C. Clarke, after whom the game character Isaac Clarke was named.[5][6]
Kill for me! \n\n In the Nightmare on Elm Street sequel, Freddy graduates from haunting dreams 💻 to crossing into the waking world. He needs help, however. Freddy spends the entire film stalking a young boy named 💻 Jesse. He wants to possess Jesse so he can kill outside of dreams.
One, two, Freddy's coming for 💻 you.Five, six, grab a crucifix.Seven, eight, Gonna stay up late. Craven wrote the lyrics to the song in 💻 the script, which was taken from another nursery rhyme called "One, Two, Buckle My Shoe" but it was Langenkamp's musician 💻 boyfriend who worked out the theme on a piano.
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